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Project: Human City
Toronto, Ontario, Canada
James Rhule
Managing Partner
(73)
4
Preferred learners
  • Anywhere
  • Academic experience
Categories
Design & creative Ui design Ux design Mobile app development Software development
Project scope
What is the main goal for this project?

Our company has several products that use AR in different ways, we would like a group to review the multiple use cases we designed for and create one unified design pattern that can be used across all 3 of our ar products.


Tasks may include:

  • Conducting background research on our existing web application for the product.
  • Identifying key areas of our current product and how they might translate to a mobile application.
  • Learning and using various software design tools. We strongly recommend students learn how to use Figma as this is the latest and greatest tool currently available.
  • Creation of a screen by screen UX / UI prototype of a native mobile application which can be used on both iOS and Android
  • Conducting UX / UI testing with real potential users potentially involving paper prototypes or other software tools to support this
What tasks will learners need to complete to achieve the project goal?

By the end of the project, students should complete the following list of activities:

  • Familiarize themselves with our existing product
  • Familiarize themselves with a design tool of their choosing and understand how it work. We strongly recommend Figma.
  • Design and build inside of the design tool all the needed screens for a mobile application prototype of our product
  • Present the final design screens to us with the context of all their choices they made, problems they encountered, and next steps they recommend.

Bonus steps would include:

  • Conducting any sort of user testing on the prototypes to ensure ease of use and to collect user feedback.

Final deliverables should include

  • The design screens and all assets in a shareable format
  • A presentation as stated above of the final designs
How will you support learners in completing the project?

Students will connect directly with us for mentorship throughout the project. We will be able to provide answers to questions such as:

  • Current product understanding
  • Industry standard design tools and applications
  • Any sort of branding or styling advice
  • Input on choices, problems or anything else the students might encounter
  • previous designs, documentation and projects on design aspects of the overall project
What skills or technologies will help learners to complete the project?

In order to complete this project, students can self-teach, but it is beneficial to be familiar with:

  • Industry design tools such as Figma or InVision
  • Up to date design philosophy standards
  • Human computer interaction concepts
  • UX / UI design experience

Nice to haves for students include

  • User testing strategies

Again, students can complete this project without any of the prior knowledge listed here. Students will be expected to research and learn more about this above as the project goes along.

Supported causes
Decent work and economic growth
About the company

The People Planning Project is an attempt to reach an unprecedented level of bioethics in which every human is guaranteed his or her basic needs are met. The People Planning Project strives for the global establishment of IoT infrastructure, free access to the Internet, a global standardized free education system, social learning, environmental stewardship and equal opportunity for all.