Usman Salim
US
Usman Salim
Director
(2)
3
Companies
Categories
Graphic design Marketing strategy Mobile app development Software development Artificial intelligence

Latest feedback

Recent projects

Liontech Studios
Liontech Studios
West Yorkshire Urban Area, England, United Kingdom

Learning Lions content creation

The goal of this project is to create social media content to promote/create awareness for the "Learning Lions" mobile app and colouring books. Learning Lions helps children learn alphabet, words and shapes through colouring. This will involve several different steps for the students, including:- Researching and understanding the target audience for Learning Lions.- Developing a social media strategy for the Learning Lions app and colouring books.- Creating content for various social media platforms, such as Instagram, Facebook, Twitter, YouTube, and TikTok.- Monitoring and evaluating the performance of the content.- Identifying areas for improvement and making adjustments accordingly.

Matches 1
Category Market research + 3
Open
Liontech Studios
Liontech Studios
West Yorkshire Urban Area, England, United Kingdom

Virtual Reality & Video Games for Mental Health and Well Being

We are currently in the process of developing an immersive well being experience to be delivered through a VR application. The current state of the project is having five "spaces", each with a different exercise which has been proven to help with general well being and mental health. The goal of this project is to conduct research that supports the use of virtual reality and video games to help with mental health and general well being. This will involve several different steps for the students, including:- Researching existing studies on the use of virtual reality and video games for mental health and well being.- Developing a comprehensive report on the findings of the research.- Identifying potential applications of virtual reality and video games for mental health and well being.- Exploring the potential risks and benefits of using virtual reality and video games for mental health and well being.- Developing a plan for implementing virtual reality and video games for mental health and well being.

Matches 5
Category Market research + 2
Closed