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Irule kids Tv Inc.
Peterborough, Ontario, Canada
JM
Founder/C.E.O
2
Preferred learners
  • Anywhere
  • Academic experience
Categories
Other Product or service launch Mobile app development Software development Artificial intelligence
Skills
extended reality usability testing innovation user experience (ux) research problem solving mentorship artificial intelligence
Project scope
What is the main goal for this project?

The main goal for the project is to create an XR educational platform/mobile app that will allow children to network, get AI customized help and curated contents for their entrepreneurial journey and innovation, post about real world challenges faced in their respective locations, and collaborate for problem solving. The platform will cater to children entrepreneurs and innovators of age group 2-5, 5-8, 8-14, 14-18.


What tasks will learners need to complete to achieve the project goal?


- Research and analysis of the target age groups' educational and developmental needs.


- Development of a user-friendly interface for children to network and collaborate.


- Creation of customized help and curated content for each age group.


- Implementation of XR technology and AI for individualized learning experiences and mentorship.


- Testing and optimization of the platform for a seamless user experience.


- Development of a system for children to post real-world challenges and collaborate for problem-solving.



Final deliverables should include:


- A fully functional XR educational platform/mobile app.


- Documentation of the development process and user testing results.


- A presentation explaining the features and benefits of the platform.


How will you support learners in completing the project?

Our C.T.O will be available for any additional information and assistance to reach our goal throughout the project

Supported causes
Industry, innovation and infrastructure
About the company

Irule kids App is an educational platform for children entrepreneurs and Innovators of age 2 to 18 years that combines essential life skills, character development and Christian values through XR Technology and AI for individualised learning experiences and mentorship for a holistic approach on Entrepreneurship and Innovation education