Mobile App UI UX Design & Prototype
Preferred learners
- Canada
- Academic experience
Categories
Skills
Project scope
- What is the main goal for this project?
-
Our company would like to explore designing a prototype for a native mobile application version of our current web based product. We currently have a lot of web traffic to our product and would like to capture some of that user activity via a mobile application.
We would like a group of students to design a prototype mobile application for our current web based product.
This will involve:
- Conduct background research of existing web application for the product.
- Learn and use various software design tools. We strongly recommend students learn how to use Figma as it is the latest and greatest tool currently available.
- Creation of a screen by screen UX / UI prototype of a native mobile application which can be used on both iOS and Android.
- What tasks will learners need to complete to achieve the project goal?
-
By the end of the project, students should complete the following list of activities:
- Familiarize themselves with our existing product.
- Familiarize themselves with a design tool of their choosing and understand how it work. We strongly recommend Figma.
- Present the final design screens to us with the context of all their choices they made, problems they encountered, and next steps they recommend.
Bonus steps would include:
- Conducting UX / UI testing with real potential users potentially involving paper prototypes or other software tools to support this.
Final deliverables should include:
- The design screens and all assets in a shareable format
- What is the main goal for this project?
-
Our company would like to explore designing a prototype for a native mobile application version of our current web based product. We currently have a lot of web traffic to our product and would like to capture some of that user activity via a mobile application.
We would like a group of students to design a prototype mobile application for our current web based product.
This will involve:
- Conduct background research of existing web application for the product.
- Learn and use various software design tools. We strongly recommend students learn how to use Figma as it is the latest and greatest tool currently available.
- Creation of a screen by screen UX / UI prototype of a native mobile application which can be used on both iOS and Android.
- What tasks will learners need to complete to achieve the project goal?
-
By the end of the project, students should complete the following list of activities:
- Familiarize themselves with our existing product.
- Familiarize themselves with a design tool of their choosing and understand how it work. We strongly recommend Figma.
- Present the final design screens to us with the context of all their choices they made, problems they encountered, and next steps they recommend.
Bonus steps would include:
- Conducting UX / UI testing with real potential users potentially involving paper prototypes or other software tools to support this.
Final deliverables should include:
- The design screens and all assets in a shareable format
- How will you support learners in completing the project?
-
Students will connect directly with us for mentorship throughout the project. We will be able to provide answers to questions such as:
- Current product understanding
- Industry standard design tools and applications
- Questions about entrepreneurship
About the company
- https://edeecare.com
- 2 - 10 employees
- Technology
Edee Care aims to help improve the lives of people with epilepsy.