Computer Science & Computer Engineering Capstone Fall 2022 - Spring 2023

CSE423 / CSE485
Closed
Arizona State University (ASU)
Tempe, Arizona, United States
Ryan Meuth
Senior Lecturer
(8)
3
General
  • Undergraduate; 4th year, Capstone, Senior
  • 450 learners; teams of 5
  • 250 hours per learner
  • Dates set by experience
  • Learners self-assign
Preferred companies
  • 36/90 project matches
  • Anywhere
  • Academic experience
  • Any
  • Any
Categories
General
Skills
computer engineering computer science certified sales executive
Project timeline
  • August 29, 2022
    Experience start
  • September 6, 2022
    Project Scope Meeting
  • October 15, 2022
    Semester 1 Mid-term Evaluation
  • December 3, 2022
    Semester 1 End-term Evaluation
  • January 10, 2023
    Spring Semester Project Restart
  • March 11, 2023
    Semester 2 Mid-Term Evaluation
  • April 29, 2023
    Experience end
Overview
Details

Is there a "nice-to-have" project that you never seem to have the bandwidth for?

The ASU Computer Science and Computer Systems programs are accepting proposals for Capstone Projects!

Small Teams of graduating senior CS and CSE students will work with you to complete your project over the next 2 semesters.

This can help you grow your business, recruit talented workers, train future managers in a low risk environment, and it helps our students develop the professional and development skills they need to start their careers!

Find more information at: http://links.asu.edu/CSE_Capstone

Learner skills
Computer engineering, Computer science, Certified sales executive
Deliverables

The final project deliverables will include:

  • Prototype and source code of your solution
  • User and Developer documentation
  • A 15-minute final presentation and poster.
Project Examples

Based on your organizations goals, students will apply skills to build software and embedded systems to achieve your goals.

Students will work with you to:

  • Develop requirements, user stories and customer archetypes for your project.
  • Utilize the Scrum development process in 2 week Sprints, regularly delivering features
  • Develop prototypes and solicit feedback from you and your users
  • Iterate and refine designs to meet your needs.

Example projects include, but are not limited to:

  • Frontend and back-end website development or adding features to an existing product
  • Application software development
  • Mobile Apps for Android or iOS
  • Embedded Systems design and IOT Projects
  • Educational or training game development using the Unity game engine
  • Virtual and Augmented Reality Application Development
Additional company criteria

Companies must answer the following questions to submit a match request to this experience:

Attend final capstone showcase (In-person or virtual).

If Intellectual property is a concern, provide an IP waiver and/or NDA agreement for the students to sign.

Provide any specialized resources (software, services, hardware) that are needed to complete the project (ASU provides basic development environments and tools).

Provide a dedicated contact who is available to answer periodic emails or phone calls over the duration of the project to address students' questions within 1 business day, and to meet with the team for approximately 1 hour every 2 weeks (at least).

Be available for a quick phone call with the instructor to initiate your relationship and confirm your scope is an appropriate fit for the course.