Programming Project
General
- Undergraduate; 3rd year
- 4 learners; teams of 4
- 30 hours per learner
- Dates set by experience
- Learners self-assign
Preferred companies
- 1/1 project matches
- Anywhere
- Academic experience
- Any
- Non-profit, philanthropic & civil society
Categories
Skills
Project timeline
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March 3, 2020Experience start
-
March 4, 2020Project Scope Meeting
-
May 27, 2020Experience end
Timeline
-
March 3, 2020Experience start
-
March 4, 2020Project Scope Meeting
Meeting between students and company to confirm: project scope, communication styles, and important dates.
-
May 27, 2020Experience end
Overview
- Details
-
Programming or software development projects
- Learner skills
- Programming, Software project management, Communicaton
- Deliverables
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Ideally there will be a proof of concept, and an initial implementation of software that can be further integrated into business processes.
Project Examples
Students could develop a straightforward iphone app or website other programming applications.
Additional company criteria
Companies must answer the following questions to submit a match request to this experience:
Provide a dedicated contact who is available to answer periodic emails or phone calls over the duration of the project to address students' questions.
Be available for a quick skype or zoom call with the instructor to initiate your relationship and confirm your scope is an appropriate fit for the course.