Game App UX/UI Framework Development

Open
Risk Strata Limited
Auckland, Auckland, New Zealand
Callum Hey
He / Him
Managing Director
Project
Academic experience
120 hours of work total
Learner
Anywhere
Intermediate level

Project scope

Categories
UI design UX design Mobile app development
Skills
wireframing user experience (ux) usability testing market analysis ui/ux research clickable prototypes storyboarding sequence diagram user interface prototyping user experience (ux) design
Details

Tasks & Activities for Learners

User Experience (UX) Research & Analysis

  • Conduct user persona development to understand different player types.
  • Map user journey flows across various game modes.
  • Define core UX principles to ensure accessibility and engagement.

Wireframe Development

  • Design low-fidelity wireframes outlining core screen layouts.
  • Create high-fidelity prototypes using tools like Figma or Adobe XD.
  • Ensure consistency in UI elements and navigation patterns across all game types.

Interactive Storyboarding

  • Develop storyboards for key gameplay interactions, illustrating user choices and feedback loops.
  • Visualize game setup pathways, from joining games to configuring settings.
  • Include animation cues or transition logic for a seamless experience.

Usability Testing & Iteration

  • Gather feedback on initial designs from simulated users or test groups.
  • Iterate on layout, accessibility, and engagement mechanics.
  • Provide a final refined version based on testing insights.


Expected Deliverables

User Flow Diagrams – Mapping interaction patterns across different game modes.

Wireframes – Low and high-fidelity versions illustrating app screens and navigation.

Storyboards – Detailed representations of user interactions and gameplay mechanics.

Prototype Demo (Optional) – A clickable prototype demonstrating basic UI/UX functionality.

Final Report – A structured presentation summarizing findings, recommendations, and refinements.

This structure gives clear direction while ensuring focused, actionable outcomes. Do you want to refine anything further before posting the project? 🚀

Deliverables

1. User Research & Experience Mapping

📌 Task: Conduct user experience research to understand player behaviors and preferences.

🔹 Deliverables:

  • Market Analysis Report – Overview of competitor UX/UI trends and best practices.
  • User Persona Profiles – Defined character profiles representing different player types.
  • User Journey Mapping – Flow diagrams showing how users navigate various game modes.

2. Wireframe & Interface Development

📌 Task: Create structured wireframe designs for key app screens.

🔹 Deliverables:

  • Low-Fidelity Wireframes – Basic sketches outlining app layout and interaction points.
  • High-Fidelity Wireframes – Detailed UI mockups using design tools (Figma, Adobe XD).
  • Navigation Flow Charts – Blueprint of how users move through the app.

3. Interactive Storyboarding

📌 Task: Develop storyboards that map out user interactions within the app.

🔹 Deliverables:

  • Storyboard Sequence Diagrams – Visual representation of user choices and outcomes.
  • Game Setup Pathway Designs – Interactive user flow from joining games to configuring settings.

4. Prototype & Usability Testing

📌 Task: Create an interactive prototype to test user interaction and navigation.

🔹 Deliverables:

  • Clickable UI Prototype – A functional demo showcasing basic app interactions.
  • Usability Testing Report – Findings from user feedback and improvement recommendations.

5. Final UX/UI Design Documentation

📌 Task: Compile findings and recommendations into a final structured report.

🔹 Deliverables:

  • UX/UI Design Summary Report – Comprehensive presentation of research, wireframes, and interactive elements.
  • Future Implementation Guide – Suggested refinements for development phases.
Mentorship
Domain expertise and knowledge

Providing specialized, in-depth knowledge and general industry insights for a comprehensive understanding.

Regular meetings

Scheduled check-ins to discuss progress, address challenges, and provide feedback.

About the company

Company
Auckland, Auckland, New Zealand
0 - 1 employees
Business & management, Business services, Education, Entertainment, Travel & tourism

Risk Strata Limited began as a side hustle—an entrepreneurial experiment rooted in strategic thinking and risk management. Over time, it evolved into a structured holding company, managing family assets and acting as a launchpad for innovative startup ventures. Today, Risk Strata Limited is more than just a business entity; it’s a vehicle for turning ideas into scalable solutions, including cutting-edge projects like the travel and gamification app, which redefines how users interact with exploration and achievement.

As a dynamic and forward-thinking enterprise, Risk Strata Limited continues to navigate opportunities in technology, investment, and market innovation, serving as both a foundation for financial stability and a springboard for ambitious ventures. Whether managing key assets or pioneering new digital experiences, the company reflects a vision of strategic growth, calculated risk, and entrepreneurial evolution.