Computer and Information Systems - August 2024

COMP495 or COMP498 or COMP499
Closed
Athabasca University
Athabasca, Alberta, Canada
KC
Program Officer
2
General
  • Undergraduate; 3rd year, 4th year
  • 1 learner; individual projects
  • 140 hours per learner
  • Dates set by projects
  • Educators assign learners to projects
Preferred companies
  • 1/1 project matches
  • Anywhere
  • Academic experience
  • Any company type
  • It & computing
Categories
Website development Information technology Software development Artificial intelligence Product or service launch
Skills
business analytics data analysis research
Overview
Learner goals and capabilities

Is your business or organization facing any challenges related to Data Analysis, Website Development, Software Evaluation? Students pursuing their BSc degree in Computing and Information Systems at Athabasca University have the background to help you and your clients.

Students are competent in several areas of interest including Artificial Intelligence, Data Science, Cloud Computing, Databases, Networking, and Human-Computer Interaction.

Students can engage, over a period of 4-6 months or 8-12 months, in a custom project to help solve and derive insights about a challenge faced by a prospective company partner.

Expected outcomes and deliverables

Deliverables will depend on the type of employer and projects students will be working on.

Project Examples

Project activities might include but are not limited to:

System Administration:


Web-based:

  • An effective Internet control and monitoring solution
  • Functions, techniques and set up intelligent search bots and chat-bots
  • Building or redesigning a website or event page for a company
  • Design and implementation of a Neuro-Fuzzy engine
  • Dusty web pages to support social navigation


Database Administration:

  • Design and manage simple database applications


Game Development:

  • Computer graphic models for adaptive emotion expression of pedagogical agents
  • PvE Gaming Function Enhancement for Web-based Massively Multiplayer Role-Playing Game
  • PvP Gaming Function Enhancement for Web-based Massively Multiplayer Role-Playing Game
  • Quality Metrics for Software Product Line Feature Models
  • Re-Engineering Educational Game with Open Source Cross-Platform Game Development Environment - ENIGMA
  • Relations between Player Styles and Learning Styles
  • Multi-User and Multi-Agent Online Chatroom
  • Open Educational Game Framework and Platform
  • Relations between Player Styles and Learning Styles
  • Route Recommendation based on Behavior Analysis in Real World
  • RPG like Quest Design for Web-based Multiplayer Assessment Game


System Analysis and Design:

  • Choosing better architecture to achieve green computing


Multimedia Systems:

  • Context-aware Location-based Guidance System
  • Designing Professional Graphics User Interface on Both of Mobile and Browser Platform


Network and Information Security:

  • Context-awareness in IoT networks: technologies and challenges
  • Addressing issues with IoT networks
  • Cross-platform collaborative widgets
  • Distributed virtual memory in the context of modern computer networks
  • Hacking and hackers - new development and trends
  • Home network security checker
  • Techniques and tools for intrusion detection on enterprise computer networks


Additional company criteria

Companies must answer the following questions to submit a match request to this experience:

Be available for a quick phone call with the instructor to initiate your relationship and confirm your scope in an appropriate fit for the internship