Mobile App Development

ITM 350
Closed
Timeline
  • February 14, 2018
    Experience start
  • February 12, 2018
    Project Scope Meeting
  • March 16, 2018
    Midway Check In
  • April 13, 2018
    Experience end
Experience
3 projects wanted
Dates set by experience
Preferred companies
Anywhere
Any
Any industries
Categories
Skills
feasibility studies mobile application development wireframing legal discovery
Learner goals and capabilities

Students will develop a feasibility plan and prototype or wireframes of a new mobile application, or an extension of an existing mobile app.

Learners
Undergraduate
Any level
30 learners
Project
20 hours per learner
Learners self-assign
Teams of 4
Expected outcomes and deliverables

Students will provide a report of a maximum of 15 pages, documenting the feasibility study and discovery process. They will also present their final results to you in person, or virtually.

Project timeline
  • February 14, 2018
    Experience start
  • February 12, 2018
    Project Scope Meeting
  • March 16, 2018
    Midway Check In
  • April 13, 2018
    Experience end
Project Examples

Working in groups, one or more teams of students will develop a plan for a mobile application for your business. They can focus on an extension or new feature for an existing mobile app, or conceptualize a brand new app based on your business needs and goals.

Students will put the app into its business context, providing a report that analyzes the costs and benefits, the value proposition, and how it fits into your business model. They'll also document a detailed requirements analysis.

With this process complete, students will put together a storyboard for the app, using a prototype or wireframes. This will illustrate the interface, features, and user interaction.

Students will not be conducting development of the app itself, but will provide a useful starting point and analysis to start from.

Companies must answer the following questions to submit a match request to this experience:

Provide background information on your business and your goals for a mobile application.

Answer questions from students as needed over the course of the project.

Be available for a quick phone call with the organizer to initiate your relationship and confirm your scope is an appropriate fit for the experience.