APSC 202/293 - Engineering Design and Practice II (Client-based Design)

APSC 202/293
Closed
Queen's University
Kingston, Ontario, Canada
Scott Compeau
Assistant Professor
1
Timeline
  • January 17, 2022
    Experience start
  • January 31, 2022
    Phase 1 Report: Problem Definition, Stakeholders, and Project Scope
  • February 1, 2022
    Client Meeting
  • February 15, 2022
    Midterm Client Presentations
  • February 21, 2022
    Phase 2 Report: Idea Generation and Decision Making
  • March 14, 2022
    Phase 3 Report: Modelling and Prototype Proposal
  • April 11, 2022
    Experience end
Experience
1/1 project matches
Dates set by experience
Preferred companies
Kingston, Ontario, Canada
Any
Any industries
Categories
UX design Engineering project management
Skills
problem analysis design thinking critical thinking communication teamwork
Learner goals and capabilities

APSC 202 and APSC 293 are paired courses taken together concurrently, with integrated curriculum and assessed “deliverables”. In APSC 202, students will participate constructively in teams to create solutions to open-ended complex problems, using widely accepted design methods and tools. This project-based course provides instruction throughout the semester focusing on problem scoping, creativity and idea generation, decision making incorporating technical, economic, societal, and environmental factors, safety, engineering codes and regulations, and engineering ethics, diversity and inclusion.

Learners
Undergraduate
Any level
18 learners
Project
120 hours per learner
Learners self-assign
Teams of 5
Expected outcomes and deliverables

Student teams will submit a final report that outlines the engineering design process they used in the course and how their final design recommendation provides a solution to their complex problem.

Project timeline
  • January 17, 2022
    Experience start
  • January 31, 2022
    Phase 1 Report: Problem Definition, Stakeholders, and Project Scope
  • February 1, 2022
    Client Meeting
  • February 15, 2022
    Midterm Client Presentations
  • February 21, 2022
    Phase 2 Report: Idea Generation and Decision Making
  • March 14, 2022
    Phase 3 Report: Modelling and Prototype Proposal
  • April 11, 2022
    Experience end
Project Examples

Course learning objectives include the following:

  • Develop effective teaming skills.
  • Improve written and verbal (formal presentation and informal business meeting) communication skills.
  • Use creative thinking and apply the design process to solve open ended complex design problems.
  • Develop information literacy (determining need, locating evaluating, citing, using ethically).
  • Use math and science, and engineering science principles to simulate, analyze, and model real world problems.
  • Develop project management skills.
  • Develop awareness of engineering as a regulated profession, including reference to relevant engineering regulations/codes/standards.
  • Consider financial, environmental, and social factors and public interests in decision-making.
  • Feel engaged in engineering.
Companies must answer the following questions to submit a match request to this experience:

A representative of the company will be available to answer questions from students in a timely manner for the duration of the project.

A representative of the company will be available for a discussion with the administrator of the course to review the project scope.

A representative of the company will be available to attend mid-term and final team design presentations at a mutually agreeable time.